At the start of play the Kioma team have their players positioned thus – three players in the "Pawero" zone, three players in the "Te Ao" zone and one player in the "Te Marama" circle.
The player positioned in "Te Marama" starts the game by throwing the ball to their team mates in the "Pawero" zone --› remember that "‘own hits" (striking the "Te Tupu") can be scored. Once the throw-in has been completed that player joins their team mates in the "Te Ao" zone.
The duty of the players placed in the "‘Pawero" zone is to pass the ball to their team mates in the outer "Te Ao" zone and to prevent their opponents from kicking the ball onto the "Te Tupu". "Pawero" players can handle the ball with any part of their body.
Once the Kioma players positioned in the "Te Ao" zone have received the ball they can inter pass it amongst each other. They then attempt to score a "try" – there are two parts in this process (A and B as below) :
a) One player firstly, attempts to "touch" (Māori term "Wharongo") a boundary "pou" while they are holding the ball (all seven "‘pou" can be tagged in this manner). They cannot "touch" a pou more than once. While they are attempting the "touches" on the pou, the opposing team will be endeavouring to gain possession of the ball by tackling the ball carriers and grabbing the ball.
b ) Secondly, once a "pou" has been touched the Kioma players in Te Ao continue to inter-pass the ball, attempting to "touch" more pou, until one player attempts to run, while holding the ball, through the "Te Roto" zone and into the "Pawero" zone, for a "try" (Tupu Manawa). The opposing team will attempt to tackle this runner (Māori term "Teitei") to prevent a "try" from being scored.
The points value of the "‘try" depends on the total number of "pou" touched before hand – the more "pou" touched the higher the "try" value. Each pou touched is worth 1 point if the try is successfully scored. Therefore "try" values vary from one to seven points.
--› Note : only the Kioma player, with the ball in hand, can run into the "Te Roto" zone. Once in that zone they can not pass the ball.
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